Add ycm support for compile_commands.json in build subdirectory.
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							@ -1,3 +1,4 @@
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procmailrc
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					procmailrc
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.*.swp
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					.*.swp
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*~
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					*~
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					*.pyc
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								vimrc
									
									
									
									
									
								
							
							
								
								
								
								
								
									
									
								
							
						
						
									
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								vimrc
									
									
									
									
									
								
							@ -20,3 +20,5 @@ execute pathogen#infect()
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set vb                          " turn on the "visual bell" - which is much quieter than the "audio blink"
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					set vb                          " turn on the "visual bell" - which is much quieter than the "audio blink"
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set nobackup
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					set nobackup
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se bs=2
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					se bs=2
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					let g:ycm_filetype_blacklist = { 'ledger' : 1 }
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										190
									
								
								ycm_extra_conf.py
									
									
									
									
									
										Normal file
									
								
							
							
								
								
								
								
								
									
									
								
							
						
						
									
										190
									
								
								ycm_extra_conf.py
									
									
									
									
									
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							@ -0,0 +1,190 @@
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					# This file is NOT licensed under the GPLv3, which is the license for the rest
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					# of YouCompleteMe.
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					#
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					# Here's the license text for this file:
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					#
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					# This is free and unencumbered software released into the public domain.
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					#
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					# Anyone is free to copy, modify, publish, use, compile, sell, or
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					# distribute this software, either in source code form or as a compiled
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					# binary, for any purpose, commercial or non-commercial, and by any
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					# means.
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					#
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					# In jurisdictions that recognize copyright laws, the author or authors
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					# of this software dedicate any and all copyright interest in the
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					# software to the public domain. We make this dedication for the benefit
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					# of the public at large and to the detriment of our heirs and
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					# successors. We intend this dedication to be an overt act of
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					# relinquishment in perpetuity of all present and future rights to this
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					# software under copyright law.
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					#
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					# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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					# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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					# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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					# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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					# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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					# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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					# OTHER DEALINGS IN THE SOFTWARE.
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					#
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					# For more information, please refer to <http://unlicense.org/>
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					import os
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					import ycm_core
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					# These are the compilation flags that will be used in case there's no
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					# compilation database set (by default, one is not set).
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					# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
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					flags = [
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					'-Wall',
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					'-Wextra',
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					'-Werror',
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					'-Wc++98-compat',
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					'-Wno-long-long',
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					'-Wno-variadic-macros',
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					'-fexceptions',
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					'-DNDEBUG',
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					# You 100% do NOT need -DUSE_CLANG_COMPLETER in your flags; only the YCM
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					# source code needs it.
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					'-DUSE_CLANG_COMPLETER',
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					# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
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					# language to use when compiling headers. So it will guess. Badly. So C++
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					# headers will be compiled as C headers. You don't want that so ALWAYS specify
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					# a "-std=<something>".
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					# For a C project, you would set this to something like 'c99' instead of
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					# 'c++11'.
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					'-std=c++11',
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					# ...and the same thing goes for the magic -x option which specifies the
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					# language that the files to be compiled are written in. This is mostly
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					# relevant for c++ headers.
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					# For a C project, you would set this to 'c' instead of 'c++'.
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					'-x',
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					'c++',
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					'-isystem',
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					'../BoostParts',
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					'-isystem',
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					# This path will only work on OS X, but extra paths that don't exist are not
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					# harmful
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					'/System/Library/Frameworks/Python.framework/Headers',
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					'-isystem',
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					'../llvm/include',
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					'-isystem',
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					'../llvm/tools/clang/include',
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					'-I',
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					'.',
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					'-I',
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					'./ClangCompleter',
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					'-isystem',
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					'./tests/gmock/gtest',
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					'-isystem',
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					'./tests/gmock/gtest/include',
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					'-isystem',
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					'./tests/gmock',
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					'-isystem',
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					'./tests/gmock/include',
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					'-isystem',
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					'/usr/include',
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					'-isystem',
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					'/usr/local/include',
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					'-isystem',
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					'/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/c++/v1',
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					'-isystem',
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					'/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include',
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					]
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					# Set this to the absolute path to the folder (NOT the file!) containing the
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					# compile_commands.json file to use that instead of 'flags'. See here for
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					# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
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					#
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					# Most projects will NOT need to set this to anything; you can just change the
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					# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
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					if os.path.exists('build'):
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					  database = ycm_core.CompilationDatabase('build')
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					else:
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					  database = ycm_core.CompilationDatabase('')
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					SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
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					def DirectoryOfThisScript():
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					  return os.path.dirname( os.path.abspath( __file__ ) )
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					def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
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					  if not working_directory:
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					    return list( flags )
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					  new_flags = []
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					  make_next_absolute = False
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					  path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
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					  for flag in flags:
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					    new_flag = flag
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					    if make_next_absolute:
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					      make_next_absolute = False
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					      if not flag.startswith( '/' ):
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					        new_flag = os.path.join( working_directory, flag )
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					    for path_flag in path_flags:
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					      if flag == path_flag:
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					        make_next_absolute = True
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					        break
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					      if flag.startswith( path_flag ):
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					        path = flag[ len( path_flag ): ]
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					        new_flag = path_flag + os.path.join( working_directory, path )
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					        break
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					    if new_flag:
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					      new_flags.append( new_flag )
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					  return new_flags
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					def IsHeaderFile( filename ):
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					  extension = os.path.splitext( filename )[ 1 ]
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					  return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
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					def GetCompilationInfoForFile( filename ):
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					  # The compilation_commands.json file generated by CMake does not have entries
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					  # for header files. So we do our best by asking the db for flags for a
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					  # corresponding source file, if any. If one exists, the flags for that file
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					  # should be good enough.
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					  if IsHeaderFile( filename ):
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					    basename = os.path.splitext( filename )[ 0 ]
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					    for extension in SOURCE_EXTENSIONS:
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					      replacement_file = basename + extension
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					      if os.path.exists( replacement_file ):
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					        compilation_info = database.GetCompilationInfoForFile(
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					          replacement_file )
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					        if compilation_info.compiler_flags_:
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					          return compilation_info
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					    return None
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					  return database.GetCompilationInfoForFile( filename )
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					def FlagsForFile( filename, **kwargs ):
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					  if database:
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					    # Bear in mind that compilation_info.compiler_flags_ does NOT return a
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					    # python list, but a "list-like" StringVec object
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					    compilation_info = GetCompilationInfoForFile( filename )
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					    if not compilation_info:
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					      return None
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					    final_flags = MakeRelativePathsInFlagsAbsolute(
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					      compilation_info.compiler_flags_,
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					      compilation_info.compiler_working_dir_ )
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					    # NOTE: This is just for YouCompleteMe; it's highly likely that your project
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					    # does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR
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					    # ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT.
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					    try:
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					      final_flags.remove( '-stdlib=libc++' )
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					    except ValueError:
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					      pass
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					  else:
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					    relative_to = DirectoryOfThisScript()
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					    final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
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					  return {
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					    'flags': final_flags,
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					    'do_cache': True
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					  }
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